2021.1.9 Release Notes
While in Full Body Tracking, pressing Calibrate and then immediately opening up the SteamVR menu (or similar system overlay menu) will cause problems. If you're not using legacy calibration, you'll have visible tracking points/controllers until you complete a valid Calibration.
- Major speed increases, especially with groups and large graphs
- Compiles much less often
- Fixed issue where you couldn't use all the ports after switching overloads (like a Quaternion with a single input or three inputs)
- Pasted nodes are now also brought to the front of the graph